Racedriver GRID (a game from 2007!): It'll stutter when my co-driver says something for the first time or when music begins to start playing. Resident Evil Revelations 2: same as above.ĭarksiders Warmastered Edition: It'll stutter when loading a new area. Resident Evil 6: It'll just stutter when someone says a voice line as part of the story. In fact I look for stutter now to see if someone's fainted rather than looking for messages. Monster Hunter World: Will always without fail stutter whenever ANYONE faints, myself or otherwise. It will also always stutter when I finish a game (as in win, I'm using the tutorial to test this as it's only 2 waves long). ![]() ![]() Killing Floor 2: Without fail, the first time I blow up an enemy's head it will ALWAYS stutter. Basically, in some games (about 30% of games I play at least, and I play a lot of different games), regardless of how demanding or old or optimised they may be, whenever something is loaded in real-time (ie, not during a loading screen, but say, a voice line that someone says) the game will stutter the first time it's loaded. I've been having this issue for a while and I'm really starting to lose my mind over it.
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